AI Insights · Timothy · July 2022
Top 5 Boxing Games in UAE Q2 2022: Performance Insights
Discover the performance trends of the top 5 boxing games on a unified platform in the UAE during Q2 2022, including weekly downloads, revenue, and active user metrics.
In Q2 2022, the top 5 boxing games in the United Arab Emirates demonstrated varied performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period.
Slap Kings from Lion Studios saw a steady rise in weekly revenue, peaking at around $84 in late April and maintaining figures above $50 for most of the quarter. Weekly downloads for the game peaked at 1.3K at the end of April, followed by a gradual decline to around 662 by the end of June. Active users mirrored this trend, reaching a high of 4.9K in early May before dropping to approximately 2.6K by the end of the quarter.
Real Boxing 2 by Vivid Games S.A. experienced a significant spike in revenue in mid-June, reaching $214, with another notable peak of $141 at the end of the month. The game also saw a substantial increase in downloads during this period, jumping from 664 in early June to over 1.2K by the end of the quarter. Active users showed a consistent upward trend, peaking at 4.1K in mid-June.
Bad Girls Wrestling Game had consistent weekly downloads throughout the quarter, with a notable peak of 1.4K in mid-April. Active users remained relatively stable, fluctuating between 2.3K and 4K, with a slight uptick to 3.7K at the end of June. The game did not generate any revenue during this period.
Gym Heros: Fighting Game also from Fighting Arena maintained a steady download rate, peaking at 1K in early May before declining to around 521 by the end of June. Active users remained robust, consistently above 5K, with a peak of 6.9K in early May.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw modest revenue figures, with a peak of $27 in early May. Weekly downloads fluctuated, reaching a high of 834 in late April and then stabilizing around 692 by the end of June. Active users showed a steady trend, peaking at 3.8K in early April and maintaining around 3.4K by the end of the quarter.
These insights highlight the performance dynamics of the top boxing games in the UAE during Q2 2022. For more detailed analytics and insights, visit Sensor Tower.